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I was pretty quick to block out my scene, and establish a camera that fit my sketches.
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Then i threw in a blockout of my character
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This is the final model and uvmapping of my character in bindpose, and then to riggin and throwing it in to the modelled environment
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As you can see, i changed the pose of the character a bit to make him look more relaxed
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Then i threw in a blockout of my character
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This is the final model and uvmapping of my character in bindpose, and then to riggin and throwing it in to the modelled environment
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As you can see, i changed the pose of the character a bit to make him look more relaxed