I was pretty quick to block out my scene, and establish a camera that fit my sketches.
Then i threw in a blockout of my character
This is the final model and uvmapping of my character in bindpose, and then to riggin and throwing it in to the modelled environment
As you can see, i changed the pose of the character a bit to make him look more relaxed
Then i threw in a blockout of my character
This is the final model and uvmapping of my character in bindpose, and then to riggin and throwing it in to the modelled environment
As you can see, i changed the pose of the character a bit to make him look more relaxed