fredag den 27. november 2009

turning the freak into 3d


I was pretty quick to block out my scene, and establish a camera that fit my sketches.

Then i threw in a blockout of my character

This is the final model and uvmapping of my character in bindpose, and then to riggin and throwing it in to the modelled environment

As you can see, i changed the pose of the character a bit to make him look more relaxed

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